Pursuit Race

Pursuit Races are a recurring level type in Monsters, Inc. Scream Team. Appearing once in each Training Ground, they serve as the game's boss stages, as well as introductions to Monster Enhancements. In these stages, Sulley or Mike are challenged to a race by Randall Boggs, switching between on-foot areas and areas with slides. To clear the stage, the player must collect a specified number of Monster Tokens and reach the finish line before Randall, both in one attempt. Doing this successfully will unlock a new movie clip. Falling into a pit will not cost lives or health, but it will restart the race.

Urban Pursuit
The first Pursuit Race is a fairly easy one and requires the player to collect at least 75 Tokens to win. This stage has two on-foot sections, with shortcuts the player can take using Trampolines with almost no penalty.

Desert Pursuit
The second Pursuit Race requires 100 Tokens to win. There are areas where the player can use the newly unlocked Speed Boost Arrows to move through the on-foot sections faster, while simultaneously skipping the platforming in between. However, there are many Tokens that the player will miss if they take this route, meaning they risk not having enough at the goal. By the same token, however, Randall will always use the Enhancements when given the opportunity, so the player also risks him catching up to or overtaking them if they don't use it. There are also more frequent jumps in the sliding sections.

Arctic Pursuit
The third and final Pursuit Race requires 125 Tokens. The catch for this level, however, is that Randall now starts when the countdown reaches 2 instead of "Go", giving him a head start. The slides themselves now have ice barriers for the player to jump over. Colliding with one does not result in an instant loss, but it does slow the player down significantly. There are shortcuts the player can take with the Flingshots, but at the cost of missing some Tokens, even more so than the Desert Pursuit.

Trivia

 * Randall's head start in the final race is reminiscent of Nitros Oxide, the final boss of Crash Team Racing.
 * It is possible to make Randall fall into a pit by standing at the edge of a platform as he jumps onto it. Doing this will force Randall to restart, making victory much easier.