The Tomb

The Tomb is the seventh level in Monsters, Inc. Scream Team, and the third level of the Desert Training Grounds.

Level Layout
In terms of sheer distance, this is one of the shortest levels in the game. However, the path to the Bronze Medal is by no means a linear one. In order to access the tomb itself, the player must find three cubes, pick them up with the Square button, and carry them to the space in front of the entrance with the matching symbol. Placing all three cubes opens the entrance, where the path splits in two. The left path is guarded by only a UFO enemy, while the right path has many ledges to climb. At the end of each path is another cube, this time of a different color. The player must bring the cube to the center chamber and place it on the space of the matching color. Doing so will make an orange Nerve appear, and scaring both of them will open the door to the final chamber, which involves platforming over a pit of water.

Nerve locations

 * If the player goes around the building to the right, they will find a blue Nerve.


 * A green Nerve is on the roof of the tomb.


 * Two orange Nerves appear when placing the red and purple cubes in their proper places in the center chamber.


 * A third orange Nerve appears by placing a green cube in its proper position at the far end of the final chamber.


 * A red Nerve is in the final chamber, playing the drums to the side.


 * A second red Nerve is on top of the pillars at the entrance (Speed Boost Arrows and Flingshots required).


 * The final red Nerve appears in the center chamber (Silver Medal required).

Trivia

 * This is the only level in the game with no yellow Nerves.
 * This is also the only level with three non-red Nerves of the same color.
 * This is the only level that requires one Monster Enhancement to get the Silver Medal, but a different Monster Enhancement to get the Gold Medal.