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Eliot K. Smyrl[1] was a modeling artist, shading artist, lighting artist, effects artist and rigging artist at Pixar.

Filmography[]

  • Toy Story (1995): modeling artist, shading artist, lighting artist
  • A Bug's Life (1998): modeling artist, shading artist
  • Toy Story 2 (1999): additional effects artist
  • Monsters, Inc. (2001): lead modeling artist
  • Finding Nemo (2003): characters CG artist
  • Cars (2006): lighting technology lead
  • Ratatouille (2007): Pixar Studio Team: Software Development
  • WALL•E (2008): Pixar Studio Team: Software Development
  • Up (2009): Pixar Studio Team: Software Development
  • Toy Story 3 (2010): Pixar Studio Team: Software Development
  • The Blue Umbrella (2013): stereoscopic 3D artist
  • Cars 2 (2011): creative film services pipeline lead
  • Inside Out (2015): Pixar Studio Team: Software Research & Development - Look Development
  • The Good Dinosaur (2015): Pixar Studio Team: Software Research & Development - Sets Technical
  • Finding Dory (2016): Pixar Studio Team: Software Research & Development - Assets & Infrastructure
  • Cars 3 (2017): Pixar Studio Team: Software Research & Development - Assets & Infrastructure
  • Coco (2017): Pixar Studio Team: Software Research & Development - Assets & Infrastructure
  • Incredibles 2 (2018): Pixar Studio Team: Software Research & Development - Assets & Infrastructure
  • Toy Story 4 (2019): Pixar Studio Team: Software Research & Development - Assets & Infrastructure
  • Onward (2020): Pixar Studio Team: Software Research & Development - Assets & Infrastructure
  • Soul (2020): Pixar Studio Team: Software Research & Development - Assets & Infrastructure
  • Luca (2021): Pixar Studio Team: Software Research & Development - Assets & Infrastructure
  • Turning Red (2022): Pixar Studio Team: Software Research & Development - Assets & Infrastructure

External Links[]

References[]

  1. Pellacini, Fabio; Vidimce, Kiril; Lefohn, Aaron; Mohr, Alex; Leone, Mark; Warren, John (August 2005). "Lpics: a Hybrid Hardware-Accelerated Relighting Engine for Computer Cinematography". graphics.pixar.com.
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