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The Scare Games is a competition with different events to put a monster's scaring skills to the test. The Scare Games were founded by Abigail Hardscrabble when she was a student of MU, and she won them four years in a row.

After the introduction of laugh as more reliable and efficient source of energy, Hardscrabble properly changes the Scare Game into Laugh or Comedy Games in which participants try to make children laugh as loud as possible. 


In order for a team to be official, it has to have a total of six monsters - "[They] count bodies, not heads."

Team Name

Player 1

Player 2

Player 3

Player 4

Player 5

Player 6

Jaws Theta Chi Dirk Pratt Roy "Big Red" O'Growlahan Omar Harris George Sanderson Percy Boleslaw Baboso Goretega (Not present)
Python Nu Kappa Naomi Jackson Carrie Williams Heather Olson Crystal Du Bois Britney Davis Taylor Holbrook
Slugma Slugma Kappa Violet Steslicki Donna Soohoo Brynn Larson Maria Garcia Carla Delgado Debbie Gabler
Roar Omega Roar Johnny Worthington III Chet Alexander Randall "Randy" Boggs Javier Rios Reggie Jacobs Chip Goff
Eta Hiss Hiss Rosie Levin Nadya Petrov Sonia Lewis Susan Jensen Rhonda Boyd Nancy Kim
Oozma Kappa Mike Wazowski James P. Sullivan ("Sulley") Terri and Terry Perry Scott "Squishy" Squibbles Art Don Carlton


For the teams to know about the events, they get a riddle/rhyme which gives them a clue what the event will be and where it will take place.

Name of Event


Where it Takes Place

What the Event Represents

What the Teams Have to Do in the Event

Toxicity Challenge

"A child's room is where you scare, but avoid the toxicity lurking there."


Avoiding the toxic items in a child's bedroom.

Run through a sewer tunnel in the dark, avoiding the stinging glow urchins.

Avoid the Parent

"If a kid hears you coming, they'll call Mom or Dad, then you'd better run fast or things will get bad."


When scaring, don't alert the parents and get caught.

Grab their team's flag from a statue and get out, all without disturbing the librarian.

Don't Scare the Teen

"To frighten a child is the point of a scare. If you frighten a teen, then scarer beware."


Avoid scaring teenagers.

Run through a maze and scare kid pictures, but don't scare the teen pictures.

Hide and Sneak

"Someone is coming, this could ruin your night; stay hidden, take cover, and stay out of sight."

ΣΚΘ House

Keep yourself hidden so you don't get caught when scaring.

Hide in the fraternity house from a referee and escape without getting found.

Simulated Scare

"Every one of your skills will be put to the test. The Scare Simulator will prove who's the best."

The Scaring Stadium with 2 Scare Simulators

How scary are you?

One by one, team members go head to head in Scare Simulators, set to the very highest difficulty level.


The last team to finish the event is eliminated from the competition.




Jaws Theta Chi [originally Oozma Kappa]

Toxicity Challenge

They were disqualified for violating the rules by using a protective gel that would prevent them from getting swelled up by the urchins. [Originally, Oozma Kappa forgot that the entire team has to cross the finish line or the win doesn't count.]

Slugma Slugma Kappa

Avoid the Parent

They made excessive noise and were ejected from the library.

Python Nu Kappa

Don't Scare the Teen

They failed to realize they were scaring Teenagers, resulting in them being stuck in the maze.

Eta Hiss Hiss

Hide and Sneak

They failed to find wise places to hide, as they were found in all places where they hid.

Roar Omega Roar

Simulated Scare

They were out-scared by Oozma Kappa, but technically, because Sulley hacked the settings on his team's simulator.

Results summary

Rank Team Toxicity Challenge Avoid the Parent Don't Scare The Teen Hide and Sneak Final Round
1 Oozma Kappa Safe (Reinstated) Safe Safe Safe Winners
2 Roar Omega Roar Safe Safe (unseen) Safe Safe Runners-up
3 Eta Hiss Hiss Safe Safe Safe (unseen) Eliminated
4 Python Nu Kappa Safe Safe (unseen) Eliminated
5 Slugma Slugma Kappa Safe Eliminated
6 Jaws Theta Chi Eliminated (Disqualified)