The Scare Games is a competition with different events to put a monster's scaring skills to the test. The Scare Games were founded by Abigail Hardscrabble when she was a student of MU, and she won them four years in a row.
After the introduction of laugh as more reliable and efficient source of energy, Hardscrabble properly changes the Scare Game into Laugh or Comedy Games in which participants try to make children laugh as loud as possible.
Teams[]
In order for a team to be official, it has to have a total of six monsters - "[They] count bodies, not heads."
Events[]
For the teams to know about the events, they get a riddle/rhyme which gives them a clue what the event will be and where it will take place.
Event |
Riddle |
Location |
Objective |
---|---|---|---|
Toxicity Challenge |
"A child's room is where you scare, but avoid the toxicity lurking there." |
Sewer |
Run through a tunnel in the dark and avoid the stinging glow urchins |
Avoid the Parent |
"If a kid hears you coming, they'll call Mom or Dad. Then you'd better run fast or things will get bad." |
Library |
Grab a flag from a statue and escape without disturbing the librarian |
Don't Scare the Teen |
"To frighten a child is the point of a scare. If you frighten a teen, then scarer beware." |
Maze |
Scare pictures of children while avoiding pictures of teenagers |
Hide and Sneak |
"Someone is coming, this could ruin your night; stay hidden, take cover, and stay out of sight." |
ΣΚΘ House |
Hide from a referee and escape without being found |
Simulated Scare |
"Every one of your skills will be put to the test. The Scare Simulator will prove who's the best." |
Amphitheatre |
Go head to head in scare simulators set to the very highest difficulty level |
Eliminations[]
The last team to finish the event is eliminated from the competition.
Team |
Event |
Reason for Elimination |
---|---|---|
Jaws Theta Chi [originally Oozma Kappa] |
Toxicity Challenge |
They were disqualified for violating the rules by using a protective gel that would prevent them from getting swelled up by the urchins. [Originally, Oozma Kappa forgot that the entire team has to cross the finish line or the win doesn't count.] |
Slugma Slugma Kappa |
Avoid the Parent |
They made excessive noise and were ejected from the library. |
Python Nu Kappa |
Don't Scare the Teen |
They failed to realize they were scaring Teenagers, resulting in them being stuck in the maze. |
Eta Hiss Hiss |
Hide and Sneak |
The whole fraternity was found by hiding in easy to find places, resulting the fraternity found eliminated |
Roar Omega Roar |
Simulated Scare |
They were out-scared by Oozma Kappa, but technically, because Sulley hacked the settings on his team's simulator (which in response, makes them the real winners). |
Results summary[]
Rank | Team | Toxicity Challenge | Avoid the Parent | Don't Scare The Teen | Hide and Sneak | Final Round |
---|---|---|---|---|---|---|
1 | Oozma Kappa | Safe (Reinstated) | Safe | Safe | Safe | Winners |
2 | Roar Omega Roar | Safe | Safe (unseen) | Safe | Safe | Runners-up |
3 | Eta Hiss Hiss | Safe | Safe | Safe (unseen) | Eliminated | |
4 | Python Nu Kappa | Safe | Safe (unseen) | Eliminated | ||
5 | Slugma Slugma Kappa | Safe | Eliminated | |||
6 | Jaws Theta Chi | Eliminated (Disqualified) |