Pixar Wiki
Register
Advertisement

Toy Story: The Video Game (also known as simply Toy Story) is a video game based on the Pixar movie Toy Story. The game was first released on December 1995 for the Super Nintendo Entertainment System in the US, with the Sega Genesis version being released in April 1996. A Game Boy and PC version was also released.

Each version was different from the other, either in the number of levels, graphical differences, or music and sound.

Plot[]

The game remains thematically true to the movie. Woody, a pull-string cowboy doll, is a little boy's favorite toy until he gets an electronic talking Buzz Lightyear with arm-mounted laser and karate-chop action for his birthday. Under the bed goes Woody and so starts a rivalry between the loyal cowboy and his egotistical, somewhat delusional nemesis that lasts the whole movie and the whole game. Each level, with the exception of the Buzz Nightmare level (which is based on a deleted scene), depicts a scene from the movie.

Gameplay[]

The player controls main character Woody through 18 unique levels (17 in SNES and Windows version, and 10 in the Game Boy). The style of levels differ throughout the game. Apart from typical platforming levels, there are two levels (A Buzz Clip and Light My Fire) where the player has to control RC from an aerial view, and he has to make it to the end of the level before his batteries deplete, but he can collect power cells to restore his energy. There's also another RC level (Day-Toy-Na) that takes place in a 3D environment. Another 3D-like level (Really Inside the Claw Machine, in the style of another game, Doom) involves Woody traveling through the vents of a claw machine rescuing Squeeze Toy Aliens, ultimately before time runs out.  Woody's main weapon of the game is his pull string, which he can use it to tie up enemies, hit things, as well as swing across gaps with hooks.

Items in the Game[]

While exploring the breathtaking levels of the game, there were also special items for Woody to obtain or help him in the game, these were as follows:

  • Woody's Hat: Gives you an extra life.
  • Gold Star: Woody's life gauge has five stars, each time he's hit, he would lose one. If he collects a Gold Star, it would give him back some health. The more he got, the more his health is restored.
  • Tin Stars: There are fifty of them in each level, some scattered around the levels while others were obtained by hitting objects or attacking the boss. Collecting all of them at the end gave Woody another Hat, less than fifty gave you a Gold Star. They are also added to a main total which if you had 150 or more you would get a continue. However if you had 200 stars or more, the player could try a special bonus game called "Shooting Stars" to gain more health stars.
  • Flag Post: Every time you pass a post, a flag with Woody's Hat appears as a Checkpoint, marking your place in that particular level. If you lost a life, you went back to the last Flag Pole you touched and was able to continue it from there. They sometimes even drop Gold Stars if you needed them.

Release[]

It was first released on December 1995 for the Super Nintendo Entertainment System, April 1996 for the Sega Mega Drive/Sega Genesis, May 1996 Game Boy, and October 31, 1996 for the PC in the US. It was advertised in a couple Toy Story TV spots, and even got its own advertisements on the VHS's for Toy Story and The Big Green (both used the Sega Genesis versions for gameplay footage).

Included Levels[]

Level Sega Mega Drive/Genesis Super Nintendo Microsoft Windows Game Boy Famicom Disk System
That Old Army Game Green tick Green tick Green tick Green tick Green tick
Red Alert! Green tick Green tick Green tick Green tick Red X
Ego Check Green tick Green tick Green tick Green tick Green tick
Nightmare Buzz Green tick Green tick Green tick Red X Green tick
Buzz Clip Green tick Green tick Green tick Red X Green tick
Revenge of the Toys Green tick Green tick Green tick Green tick Red X
Run Rex, Run! Green tick Green tick Green tick Green tick Red X
Buzz Battle Green tick Green tick Green tick Red X Green tick
Food and Drink Green tick Green tick Green tick Green tick Red X
Inside the Claw Machine Green tick Green tick Green tick Green tick Red X
Really Inside the Claw Machine Green tick Green tick Red X Red X Red X
The Claw! Green tick Green tick Green tick Red X Red X
Sid's Workbench Green tick Green tick Green tick Green tick Red X
Battle of the Mutant Toys Green tick Green tick Green tick Green tick Red X
Roller Bob Green tick Green tick Green tick Red X Red X
Day-Toy-Na Green tick Red X Green tick Red X Red X
Light My Fire Green tick Green tick Green tick Red X Red X
Rocket Man Green tick Green tick Green tick Green tick Red X

Characters in the Game[]

1 Doesn't appear in the Super Nintendo version

2 Doesn't appear in the Game Boy version

3 Doesn't appear in the Famicom Disk System version

1 2 Only appears in the Genesis and PC versions

Trivia[]

  • Each console release features a different version of the game; the Sega Genesis/Mega Drive release is the only one to contain all the 18 levels.
    • In addition, each release features a unique artwork, with the exception of the Game Boy version, which reuses the Sega Genesis artwork.
  • The PC version is not compatible with Windows XP, Vista, 7, and upwards.
  • An unofficial 8-bit version of the game was made for the Nintendo Entertainment System in 1997, which is notorious for its typos (particularly due to being made by a foreign developer).
  • The Nightmare Buzz level is based on a deleted scene from the film.
  • In the Genesis version, if the player crouches in the toy chest in Red Alert! for seven seconds, Woody's star gauge will start spinning and the player will be invincible. The same thing will happen in the SNES version if the player crouches on the second drawer on the dresser with the Bucket 'O Soldiers in That Old Army Game.
  • In That Old Army Game, there are six soldiers that parachute out the bucket. Here's what they do:
    • One falls on the ground like others, but unlike the others he doesn't get up. He grabs a rope that comes out of the helicopter flying above and goes in it.
    • Three soldiers eventually stop marching at the last block shelf before the baby monitor goal, and lift their arms up continuously.
    • The last two soldiers just keep marching.
  • All the blocks in the Genesis version (not counting the wooden "Z" ones) are labeled with "B" or "Y". The SNES version has more letters; A, B, C, D, E, J, Y.
  • Robot is the only character that appears in the game not mentioned in the manual.

Cover Gallery[]

Advertisement